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Learning Games


Nobuyuki Hanaki


Aix-Marseille University (Aix-Marseille School of Economics), CNRS & EHESS

Ryuichiro Ishikawa


University of Tsukuba - Faculty of Engineering, Information and Systems

Eizo Akiyama


University of Tsukuba - Department of Social Systems and Management

Dec. 1, 2007


Abstract:     
This paper proposes a model of learning about a game. Players initially have little knowledge about the game. Through playing the identical game repeatedly, each player not only learns which action to choose but also constructs his personal view on the game. The model is studied using a hybrid payoff matrix of the prisoner's dilemma and coordination games. Results of computer simulations show (1) when all the players are slow in learning the game, they have only a partial understanding of the game, but may enjoy higher payoffs than the cases with full or no understanding of the game; (2) when one of the players is quick in learning the game, he obtains a higher payoff than the others. However, all of them can receive lower payoffs than the case where all the players are slow learners.

Number of Pages in PDF File: 29

Keywords: Learning, Subjective views, Computer simulation

JEL Classification: C72, D83

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Date posted: December 5, 2007  

Suggested Citation

Hanaki, Nobuyuki, Ishikawa, Ryuichiro and Akiyama, Eizo, Learning Games (Dec. 1, 2007). Available at SSRN: http://ssrn.com/abstract=1042882 or http://dx.doi.org/10.2139/ssrn.1042882

Contact Information

Nobuyuki Hanaki (Contact Author)
Aix-Marseille University (Aix-Marseille School of Economics), CNRS & EHESS ( email )
GREQAM
2 Rue de la Charite
Marseille, 13002
France
Ryuichiro Ishikawa
University of Tsukuba - Faculty of Engineering, Information and Systems ( email )
Tsukuba, Ibaraki 305-8573
Japan
+81-29-853-5072 (Phone)
+81-29-853-5070 (Fax)
HOME PAGE: http://infoshako.sk.tsukuba.ac.jp/~ishikawa/indexe.html
Eizo Akiyama
University of Tsukuba - Department of Social Systems and Management ( email )
Japan
Feedback to SSRN (Beta)


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