Abstract

http://ssrn.com/abstract=1079970
 
 

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Virtual Worlds: Yet Another Challenge to Intellectual Property Law


Martine Boonk


VU University Amsterdam

Arno R. Lodder


Vrije Universiteit - Dep. Transnational Legal Studies - CLI/Center for Law and Internet; VU University Amsterdam - Faculty of Law


Global IP Summit Magazine, 2007

Abstract:     
In this paper we highlight some interesting aspects of Massively Multiplayer Online Role Playing Games (MMORPGs), such as Second Life and World of Warcraft. The number of participants in these so-called virtual worlds are increasing exponentially (currently millions of players). Beside the economic and social impact, several challenging legal issues arise. Our focus in this paper is on intellectual property issues.

Number of Pages in PDF File: 9

Keywords: copyright law, intellectual property, virtual worlds, mmorpg

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Date posted: January 3, 2008  

Suggested Citation

Boonk, Martine and Lodder, Arno R., Virtual Worlds: Yet Another Challenge to Intellectual Property Law. Global IP Summit Magazine, 2007. Available at SSRN: http://ssrn.com/abstract=1079970

Contact Information

Martine Boonk (Contact Author)
VU University Amsterdam ( email )
De Boelelaan 1105
Amsterdam, ND North Holland 1081 HV
Netherlands
HOME PAGE: http://cli.vu
Arno R. Lodder
Vrije Universiteit - Dep. Transnational Legal Studies - CLI/Center for Law and Internet ( email )
De Boelelaan 1105
Amsterdam, 1081HV
Netherlands
VU University Amsterdam - Faculty of Law ( email )
De Boelelaan 1105
1081 HV Amsterdam
Netherlands
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