SSRN Home Search and Download Papers Browse Abstract and Paper Submission Subscribe to Networks View Briefcase Top Papers Top Authors Top Institutions

 

Abstract

 
 

References (55)

Beta

 


 



Gaming Emotions in Social Interactions

Eduardo B. Andrade
University of California, Berkeley - Haas School of Business

Teck Ho
University of California, Berkeley - Haas School of Business



Journal of Consumer Research, April 2009

Abstract:     
One's own emotions may influence someone else's behavior in a social interaction. If one believes this, s/he has an incentive to game emotions-to strategically modify the expression of a current emotional state-in an attempt to influence her/his counterpart. In a series of three experiments, this article investigates the extent to which people (1) misrepresent a current emotional state, (2) willfully acknowledge their strategic actions, (3) choose to game emotions over non-emotional information, and (4) improve their financial wellbeing from emotion gaming.

Keywords: emotions, negotiations, feelings, affect, social interaction

JEL Classifications: M00

Accepted Paper Series

Date posted: January 25, 2008 ; Last revised: June 15, 2009

Suggested Citation

Andrade, Eduardo B. and Ho, Teck, Gaming Emotions in Social Interactions (2009). Journal of Consumer Research, April 2009. Available at SSRN: http://ssrn.com/abstract=1087033


Export to: Export Citation What's this?

Contact Information

Eduardo B. Andrade (Contact Author)
University of California, Berkeley - Haas School of Business ( email )
545 Student Services Building
Berkeley, CA 94720
United States
Teck Ho
University of California, Berkeley - Haas School of Business ( email )
545 Student Services Building
Berkeley, CA 94720
United States
Feedback to SSRN (Beta)


Paper statistics
Abstract Views: 1,166
Downloads: 201
Download Rank: 44,893
References: 55

© 2010 Social Science Electronic Publishing, Inc. All Rights Reserved.  FAQ   Terms of Use   Privacy Policy   Copyright
This page was served by apollo5b in 0.234 seconds.