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Level-K Analysis of Experimental Centipede GamesToshiji KawagoeFuture University - Hakodate Hirokazu TakizawaChuo University - Faculty of Economics October 24, 2008 Abstract: The centipede game is one of the most celebrated examples of the paradox of backward induction. Experiments of the centipede game have been conducted in various settings: two-person games with linearly increasing payoffs (McKelvey and Palfrey, 1992), two-person games with constant-sum payoffs (Fey, McKelvey and Palfrey, 1996) and three-person games (Rapoport et al. 2003). The deviations from the subgame-perfect equilibrium prediction observed in laboratories have so far been attributed to some kind of fairness concern or altruism of the subjects. This paper attempts to offer another explanation for the observed deviations by using level-k analysis, a non-equilibrium model of strategic thinking. We show that level-k analysis gives consistently good predictions for the results of experimental centipede games. The results suggest that experimental results of centipede games be explained without invoking fairness or altruism.
Number of Pages in PDF File: 62 Keywords: centipede game, level-k analysis, bounded rationality, altruism, experiment JEL Classification: C72, C92, D82 working papers seriesDate posted: October 26, 2008 ; Last revised: April 28, 2010Suggested CitationContact Information
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