Footnotes (46)



Patenting Games: Or, Baker v. Selden Revisited

Shubha Ghosh

Syracuse University College of Law

January 12, 2009

Univ. of Wisconsin Legal Studies Research Paper No. 1071

Games and gaming have increasingly been the subject of patents. This paper examines how the patenting of games and gaming affects the play and use of games. The author suggests that there needs to be some limit on the scope of patenting so that patent rights do not interfere with the rights of gamers and users. The Article proposes limits on gaming patents under the recent Bilski decision and under the Supreme Court precedent of Baker v. Selden. While the latter case has applications largely to copyright subject matter, the author explores the implications of the Supreme Court's famous decision for patentable subject matter.

Number of Pages in PDF File: 19

Keywords: Intellectual Property, Patents, Copyright, Gaming, Legal Policy

Open PDF in Browser Download This Paper

Date posted: January 13, 2009 ; Last revised: February 5, 2009

Suggested Citation

Ghosh, Shubha, Patenting Games: Or, Baker v. Selden Revisited (January 12, 2009). Univ. of Wisconsin Legal Studies Research Paper No. 1071. Available at SSRN: http://ssrn.com/abstract=1326423 or http://dx.doi.org/10.2139/ssrn.1326423

Contact Information

Shubha Ghosh (Contact Author)
Syracuse University College of Law ( email )
900 S. Crouse Avenue
Syracuse, NY 13244-2130
United States
Feedback to SSRN

Paper statistics
Abstract Views: 918
Downloads: 154
Download Rank: 144,385
Footnotes:  46
Paper comments
No comments have been made on this paper

© 2016 Social Science Electronic Publishing, Inc. All Rights Reserved.  FAQ   Terms of Use   Privacy Policy   Copyright   Contact Us
This page was processed by apollobot1 in 0.188 seconds