Footnotes (27)



Virtual World Feudalism

James Grimmelmann

Cornell Law School; Cornell Tech

Yale Law Journal Pocket Part, Vol. 118, p. 126, 2009
NYLS Legal Studies Research Paper No. 08/09 #24

Second Life is a feudal society. No, not metaphorically. Literally.

Two problems have preoccupied scholars of virtual world law: "What is the political relationship between developers and users?" And: "Should we treat in-world objects as property?" We can make progress on both questions by recognizing that virtual politics and property are inextricably linked, in the same way that feudal politics and property were. It is the tenant/user's relationship with his lord/developer that both creates the property interest and enforces it. The similarity between ownership of land in feudal England and in Second Life suggests that offline courts should protect user interests in virtual items, gradually, without treating them as full-blown modern "property."

Number of Pages in PDF File: 5

Keywords: virtual worlds, virtual property, feudalism, property, second life

JEL Classification: K11

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Date posted: January 23, 2009  

Suggested Citation

Grimmelmann, James, Virtual World Feudalism. Yale Law Journal Pocket Part, Vol. 118, p. 126, 2009 ; NYLS Legal Studies Research Paper No. 08/09 #24. Available at SSRN: http://ssrn.com/abstract=1331602

Contact Information

James Grimmelmann (Contact Author)
Cornell Law School ( email )
Myron Taylor Hall
Cornell University
Ithaca, NY 14853-4901
United States
Cornell Tech ( email )
111 8th Avenue #302
New York, NY 10011
United States
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