Game Harmony: A Behavioral Approach to Predicting Cooperation in Games
Daniel John Zizzo
BENC and Newcastle University Business School, Newcastle University
Jonathan H. W. Tan
Nottingham University Business School
Nottingham University Business School Research Paper No. 2009-10
Game harmony describes how harmonious (non-conflictual) or disharmonious (conflictual) the interests of players are in a game, as embodied in the game’s raw payoffs. It departs from the traditional game-theoretic approach in that it is a non-equilibrium behavioral approach which can be psychologically founded. We experimentally test the predictive power of basic game harmony measures on a variety of well-known 2×2 games and randomly-generated 2×2 and 3×3 generic games. Our findings support its all rounded predictive power. Game harmony provides an alternative tool that is both powerful and parsimonious, as it does not require information on a subject’s degree of rationality, social preferences, beliefs and perceptions.
Number of Pages in PDF File: 34
Keywords: games, game harmony, cooperation, behavioral economics
Date posted: April 22, 2009 ; Last revised: July 15, 2009
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