Protecting Children in Virtual Worlds Without Undermining Their Economic, Educational and Social Benefits
Pillsbury Winthrop Shaw Pittman LLP
Robert J. Bloomfield
Cornell University - Samuel Curtis Johnson Graduate School of Management
October 13, 2009
Washington and Lee Law Review, Vol. 66, 2009
Johnson School Research Paper Series No. 05-2010
Advances in virtual world technology pose risks for the safety and welfare of children. Those advances also alter the interpretations of key terms in applicable laws. For example, in the Miller test for obscenity, virtual worlds constitute places, rather than "works," and may even constitute local communities from which standards are drawn. Additionally, technological advances promise to make virtual worlds places of such significant social benefit that regulators must take care to protect them, even as they protect children who engage with them.
Number of Pages in PDF File: 39
Keywords: virtual worlds, obscenity, free speech, privacy, child welfare, serious games
JEL Classification: K1, K2, K3, K4
Date posted: October 15, 2009 ; Last revised: March 26, 2010
© 2015 Social Science Electronic Publishing, Inc. All Rights Reserved.
This page was processed by apollo8 in 0.266 seconds