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The Cost of High-Powered Incentives: Employee Gaming in Enterprise Software SalesIan LarkinHarvard Business School - Negotiation, Organizations and Markets Unit February 20, 2013 Journal of Labor Economics, Forthcoming Harvard Business School NOM Unit Working Paper No. 13-073 Abstract: This paper investigates the pricing distortions that arise from the use of a common non-linear incentive scheme at a leading enterprise software vendor. The empirical results demonstrate that salespeople are adept at gaming the timing of deal closure to take advantage of the vendor's accelerating commission scheme. Specifically, salespeople agree to significantly lower pricing in quarters where they have a financial incentive to close a deal, resulting in mispricing that costs the vendor 6-8% of revenue. Robustness checks demonstrate that price discrimination by the vendor does not explain the identified effects.
Number of Pages in PDF File: 33 Accepted Paper SeriesDate posted: February 23, 2013Suggested CitationContact Information
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