|
||||
|
||||
Virtual Crime
Greg Lastowka Rutgers School of Law - Camden Dan Hunter New York Law School New York Law School Law Review, Forthcoming Abstract: Markets for virtual property in massively multiplayer online games have recently emerged. This essay explores the question of whether such markets for virtual world properties might someday provide a basis for real criminal prosecutions. The authors conclude that this is unlikely. This is not due to the intangibility of virtual assets, but instead due to the contractual arrangements which modify the legal rights of players, as well as the encoded and textual game rules which govern player-to-player interactions in virtual worlds.
Keywords: Property, rules, virtual worlds, games, cyberspace, cybercrime JEL Classifications: K49, K12 Accepted Paper SeriesDate posted: July 19, 2004 ; Last revised: July 26, 2004Suggested CitationContact Information
|
|
||||||||||||
© 2009 Social Science Electronic Publishing, Inc. All Rights Reserved. Terms of Use Privacy Policy
This page was served by apollo3 in 0.125 seconds.