Regulations on Japanese Video Games for Protection of Children in Japan

Posted: 26 Jun 2019

See all articles by Yuichiro Tsuji

Yuichiro Tsuji

Meiji University Graduate School of Law; University of Tsukuba; Waseda University - School of Social Science

Date Written: June 22, 2019

Abstract

In Japan, video games are generally regulated by self-imposed control and voluntary ratings by third parties, rather than by law. There is no special statute tailored to regulate video game software. Some people criticize this absence of law as being too lenient when it comes to protecting children. There are few studies published in English that are written by Japanese legal scholars that review regulations intended to protect children in Japan. Using a comparative law approach, comparing Japanese law with U.S. law, this paper contends that there are several tools to control and regulate video games for the purpose of protecting children. The use of legal devices is simply one of several means to achieve this goal. Even if legal regulations are enacted, they may not be very effective. Moreover, they could even have negative impacts on the freedom of expression that is protected under the Constitution of Japan.

Keywords: video game, protect children, regulation, constitution

Suggested Citation

Tsuji, Yuichiro, Regulations on Japanese Video Games for Protection of Children in Japan (June 22, 2019). Columbia Journal of Asian Law, Vol. 31, No. 2, 2019, Available at SSRN: https://ssrn.com/abstract=3408404

Yuichiro Tsuji (Contact Author)

Meiji University Graduate School of Law ( email )

1-1 Kanda-Surugadai
Tokyo, 101-8301
Japan

HOME PAGE: http://researchmap.jp/TSUJI/

University of Tsukuba ( email )

Tsukuba University , Ibaraki Ken
Tsukuba, Ibaraki 305-8573, Ibaraki 3050006
Japan

Waseda University - School of Social Science ( email )

1-6-1 Nishiwaseda
Shinjuku-ku, Tokyo 169-8050
Japan

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