Large Technical Systems as Ecologies of Games: Cases from Telecommunications to the Internet

28 Pages Posted: 10 Jun 2008 Last revised: 4 Dec 2015

See all articles by William H. Dutton

William H. Dutton

GCSCC Computer Science University of Oxford

Volker Schneider

University of Konstanz

Thierry Vedel

Center for Political Research, Sciences Po Paris

Date Written: May 31, 2008

Abstract

A promising theoretical perspective on the construction of order and change in the evolution of Large Technical Systems (LTS) is an ecological approach in the social sciences, inspired by various branches of biology and environ-mental sciences. In a multitude of variations, ecological approaches apply one or more ecosystem ideas and related concepts to change and adaptation of social and technical systems. Ecologically inspired models put emphasis on: (1) the dynamic interdependencies and interactions between social actors; (2) the multiplicity of relations between the components and outcomes of these systems; and (3) the existence of multiple and relatively autonomous layers and levels in such systems, along with the emergent relations between these levels. In the social sciences, most of these approaches have been developed in the sociology of organizations (population ecology of organizations; organizational ecology). In the political sciences, approaches from this ecological perspective have been applied to understanding the development of local communities, policy sectors, and interest group systems. An under-exploited variant of this perspective is the concept of an ecology of games which emaphsizes the complexity of nested (public and private) decision-making processes in the context of tight social and technical interdependencies and re-lated conflicts. The goal of this paper is to describe the foundations of the ecology of games as a framework for the study of large technical systems in the communications and information technology sector, and explore its explanatory value to a collection of case studies.

Keywords: Large Technical Systems, Ecology of Games, Telecommunications, Videotext, Internet

Suggested Citation

Dutton, William H. and Schneider, Volker and Vedel, Thierry, Large Technical Systems as Ecologies of Games: Cases from Telecommunications to the Internet (May 31, 2008). Available at SSRN: https://ssrn.com/abstract=1141393 or http://dx.doi.org/10.2139/ssrn.1141393

William H. Dutton (Contact Author)

GCSCC Computer Science University of Oxford ( email )

Department of Computer Science
Robert Hooke Bldg 010
Oxford, Oxfordshire OX1 3PR
United Kingdom

Volker Schneider

University of Konstanz ( email )

Universitaetstrasse 10
Konstanz, D-78457
Germany

Thierry Vedel

Center for Political Research, Sciences Po Paris ( email )

98 rue de l'Université
Paris, 75007
France

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