The Agency Model for Digital Goods
33 Pages Posted: 24 Jul 2013 Last revised: 15 Aug 2016
Date Written: December 11, 2013
Abstract
While digital goods industries such as entertainment, software, and publishing are growing at a rapid pace, traditional supply chain contract models have failed to evolve with the new digital economy. To illustrate, the agency model utilized by the e-book publishing industry has recently received much negative attention brought by the U.S. Department of Justice’s lawsuit against Apple, Inc. The emerging agency model in the e-book industry works as follows: the publisher sets the price of the digital goods and the retailers who serve as agents retain a percentage of the revenue associated with the consumer purchase. The regulators claim that the agency model is hurting this industry as well as the consumer’s welfare because e-book prices have increased after the introduction of agency model. We investigate the strategic impact of the agency model by studying a digital goods supply chain with one supplier and two competing retailers. In comparison to the benchmark wholesale model, we find that the agency model can coordinate the competing retailers by dividing the coordinated profits in a pre-negotiated revenue sharing proportion. Further, we also identify the Pareto improving region whereby both supplier and retailers prefer the agency model to the wholesale model and earn a higher profit as compared to the wholesale model. Thus, contrary to current press presaging the negative impact of the agency model on the e-books industry, we find the agency model to be superior to traditional wholesale contracts for publishers, retailers and consumers in this digital goods industry.
Keywords: E-book Industry, Coordination Mechanism, Pricing, Supply Chain Contracts
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