Yellow is Mine! Designing Interactive Playgrounds Based on Traditional Childrens Play
A. D. Cheok et al. (Eds.), Entertaining the Whole World. Human–Computer Interaction Series, London: Springer, 2014, 63-84
22 Pages Posted: 20 Apr 2017
Date Written: July 1, 2014
Abstract
This paper presents a novel method for interactive playground design, based on traditional children’s play. This method combines the rich interaction possibilities of computer games with the physical and open-ended aspects of traditional children’s games. The method is explored through the development of a prototype interactive playground that has been implemented and evaluated.
Keywords: Interactive playgrounds, Children, Traditional play, Emergent play, HCI
JEL Classification: C93, L82
Suggested Citation: Suggested Citation