Fuqua School of Business, Duke University
Two-sided media platforms, subscription pricing, pro-rata and user-centric, digital goods, revenue-sharing
flexibility design, network design, approximate submodularity, primal-dual, approximation algorithm
media platforms, pricing, menus, advertising, mechanism design
on-demand service platform, evolutionary game theory, priority matching
Incremental innovation, disruptive innovation, knowledge spillover, strategic sourcing, coopetition, supplier encroachment
Auction design, iterative auctions, Walrasian equilibrium, network flows
Multi-unit auctions, Sequential auctions, Uniform-price auction, Affiliated values, Information revelation
Technology Adoption; Information Acquisition; Decision Analysis; Group Decision Making
sustainability, horizontal collaboration, team formation, global supply chain, repeated games
information aggregation, common-value auctions, uncertain level of competition