Nadia Berthouze

University College London

Gower Street

London, WC1E 6BT

United Kingdom

SCHOLARLY PAPERS

3

DOWNLOADS

66

CITATIONS

0

Scholarly Papers (3)

1.

Motivations, Strategies, and Movement Patterns of Video Gamers Playing Nintendo Wii Boxing

In: A. Nijholt, R. Poppe (Eds), Facial and Bodily Expressions for Control and Adaptation of Games (ECAG 2008). University of Twente, CTIT Workshop Proceedings, Vol. WP08-03, 2008, 29-35
Number of pages: 7 Posted: 21 Apr 2017
Marco Pasch, Nadia Berthouze, Betsy van Dijk and Anton Nijholt
University of Twente, University College London, Human Media Interaction (HMI) and Human Media Interaction (HMI)
Downloads 34 (443,049)

Abstract:

Loading...

video games, playing styles, movement patterns, motion capturing

2.

Movement-Based Sports Video Games: Investigating Motivation and Gaming Experience

Forthcoming, Entertainment Computing
Number of pages: 37 Posted: 22 Apr 2017 Last Revised: 01 May 2017
Marco Pasch, Nadia Berthouze, Betsy van Dijk and Anton Nijholt
University of Twente, University College London, Human Media Interaction (HMI) and Human Media Interaction (HMI)
Downloads 26 (481,064)

Abstract:

Loading...

movement-based interaction, exertion, immersion, body movement patterns, emotion, physical activity, whole-body sports games, gaming experience

3.

Immersion in Movement-Based Interaction

A. Nijholt, D. Reidsma, H. Hondorp (Eds.), Proceedings of the 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), June 22-24, 2009. Amsterdam, the Netherlands
Number of pages: 12 Posted: 21 Apr 2017
Marco Pasch, Nadia Berthouze, Betsy van Dijk and Anton Nijholt
University of Twente, University College London, Human Media Interaction (HMI) and Human Media Interaction (HMI)
Downloads 6 (598,786)

Abstract:

Loading...

movement-based interaction, exertion, immersion, engagement, flow, games, entertainment