107 S Indiana Ave
100 South Woodlawn
Bloomington, IN 47405
United States
Indiana University
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Information and Internet Services, Computer Software
Synthetic Worlds, Internet Auctions Avatar Attributes, Sexual Discrimination
Information and Internet Services, Computer Software, Equity, Justice, Inequality
Dragon Kill Points, Rational Models Seminar, Virtual World, World of Warcraft, Law and Economics, Edward Castronova, Online community
Synthetic worlds, law, play
Synthetic worlds, marketing, advertising, internet
virtual worlds, experimental methods
Synthetic Economies, RMT, Cost-Benefit Analysis
Game design, research methods
Synthetic worlds, inequality, social policy
VASI, VDCI, Second Life, Survey Plan, Fieldwork
Interviewing Mode, PAPI, CAPI, CASI, VASI, VDCI, Second Life
Games, Morality, Natural Law
Labor, Technology, Low-Skill Labor, Games, Unemployment
Virtual Worlds, Macro Level Experiments, Research Infrastructure
Climate, Policy, Games
Economics, Game Theory, Industrial Organization, Asset Prices
Game Theory and Bargaining Theory: Other, Firm Behavior: Theory, Market design
religion, games, god
Cryptocurrency, Virtual Currency, Bitcoin, Money, Virtual
money, experiment, game, virtual world
Money, Virtual Currency, Cryptocoins
politics, virtual reality, democracy, liberalism
poverty, poverty lines, altruism, redistribution
Media, technology, virtual worlds, philosophy, utopia
Evolution, Preferences, Utility
Social Norms, Sexual Activity, Family, Game Theory
Virtual Worlds, Experimental Methods, Experiments
virtual reality, fertility
Policy, Virtual Worlds, Technology
Economics, Macroeconomics, Virtual Worlds, GDP, Inflation
income, inequality, social spending, risk
virtual currency, digital wallet, bitcoin, blockchain
games, cancer, emotion
Games, Conferences