Julien Bugmann

University of Montreal

C.P. 6128 succursale Centre-ville

Montreal, Quebec H3C 3J7

Canada

SCHOLARLY PAPERS

7

DOWNLOADS

222

SSRN CITATIONS

0

CROSSREF CITATIONS

0

Scholarly Papers (7)

1.

Can Students Learn History by Playing Assassin’s Creed? An Exploratory Study of 329 High School Students

Karsenti, T. (2019). Can Students Learn History by Playing Assassin’s Creed? Montreal: CRIFPE; ISBN: 978-2-923808-88-9
Number of pages: 27 Posted: 09 Feb 2020
Thierry Karsenti, Julien Bugmann and Simon Parent
University of Montreal, University of Montreal and University of Montreal
Downloads 116 (258,313)

Abstract:

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education, history, video games, students

2.

Using Humanoïd Robots to Support Students with Autism Spectrum Disorder

Formation et profession 25(3), 2017
Number of pages: 4 Posted: 18 Apr 2018
Thierry Karsenti, Julien Bugmann and Pierre-Paul Gros
University of Montreal, University of Montreal and University of Montreal
Downloads 49 (422,051)

Abstract:

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Education, Technology, Humanoid robots, Autism Spectrum Disorder

3.

Are Canadian Schools Ready to Code?

Formation et profession 25(2), 2017
Number of pages: 4 Posted: 18 Apr 2018
Thierry Karsenti and Julien Bugmann
University of Montreal and University of Montreal
Downloads 27 (519,824)

Abstract:

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coding, education, technology

4.

Apprendre avec des robots en classe (Learn with Robots in Classrooms)

Number of pages: 3 Posted: 01 Jul 2019
Julien Bugmann and Thierry Karsenti
University of Montreal and University of Montreal
Downloads 14 (600,974)

Abstract:

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robots, teaching, education, students, classroom

5.

Soutenir la motivation des participants aux MOOC : quels rôles pour la ludification, la mobilité et l’aspect social? (Motivating Participants in MOOCs: The Role of Gamification, Mobility and Social Features)

Revue internationale des technologies en pédagogie universitaire, 13(2-3), 2016
Number of pages: 18 Posted: 19 Dec 2018
Thierry Karsenti and Julien Bugmann
University of Montreal and University of Montreal
Downloads 9 (635,170)

Abstract:

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MOOC, ludification, education

6.

L’arrimage des outils numériques aux attentes institutionnelles (The Arrangement of Digital Tools According to Institutional Expectations)

Number of pages: 3 Posted: 01 Jul 2019
Simon Parent, Thierry Karsenti and Julien Bugmann
University of Montreal, University of Montreal and University of Montreal
Downloads 7 (649,168)

Abstract:

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video game, education, teaching, minecraft, computer game, students

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video games, learning, coding, primary school, jeux vidéos, codage, école primaire, apprentissage