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Property rights theory, copyright, internet, music industry
Social preferences, reciprocity, music industry, experience goods, psychological game theory, emotions
Music industry, social preferences, reciprocity, moral hazard, file sharing
social preferences, reciprocity, moral hazard, reputation, Internet, psychological game theory
social preferences, experiments, social dilemma, cognitive dissonance
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social preferences, learning, self-confirming equilibrium, experiment
social preferences, reciprocity, music industry, experience goods, psychological game theory, emotions
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