Housing, climate change, Indigenous housing, healthy housing, repairs and maintenance, property management, environmental health, thermal comfort, employment, life cycle costing.
Immersive virtual reality, Multisensory experience, Sense of smell, Human-environment interaction, Multisensory VR in architecture, User testing, Mixed-method
Immersive virtual reality, Multisensory experience, Sense of smell, Human-environment interaction, User testing, Mixed-method
Immersive virtual reality, Multisensory experience, Sense of smell, Olfactory display, Method, Human-environment interaction, Built environment, Workplace
Immersive virtual reality, Multisensory experience, Sense of smell, Human-environment interaction, Workplace
microalgae façade, photobioreactor, carbon sequestration, thermal performance, Daylight Performance, operational carbon, Sydney office buildings
multisensory experience, biophilic design, smell, workplace, occupant health and wellbeing, Virtual Reality
biophilic design, outdoor thermal comfort, Restorative Environment, Cultural Difference, Adaptive Behaviours, Virtual Reality.
Virtual Reality, Thermal Sense, Immersive Virtual Environment, Human-computer Interaction
climate change, Apartments, Building regulations, natural ventilation, Overheating, Adaptation strategies