Sequential Reciprocity in Two-Player, Two-Stages Games: An Experimental Analysis
62 Pages Posted: 17 Oct 2007
Date Written: June 2007
Abstract
We experimentally test Dufwenberg and Kirchsteiger's (2004) theory of sequential reciprocity in a sequential prisoner's dilemma (SPD) and a mini-ultimatum game (MUG). Data on behavior and first- and second-order beliefs allow us to classify each subject's behavior as a material best response, a reciprocity best response, both, or none. We found that in both games the behavior of about 80% of the first-movers was a material best response, a reciprocity best response, or both. The remaining 20% of first-movers almost always made choices that were "too kind" according to the theory of reciprocity. Second-mover behavior, in both games, was fully in line with the predictions of the theory. The average behavior and beliefs across subjects were compatible with a sequential reciprocity equilibrium in the SPD but not in the MUG. We also found first- and second-order beliefs to be unbiased in the SPD and nearly unbiased in the MUG.
Keywords: sequential reciprocity
JEL Classification: A13, C70, C92, D63
Suggested Citation: Suggested Citation
Do you have a job opening that you would like to promote on SSRN?
Recommended Papers
-
By Gary Charness and Martin Dufwenberg
-
Is Trust Self-Fulfilling? An Experimental Study
By Gerardo A. Guerra, Michael Bacharach, ...
-
What's in a Name? Anonymity and Social Distance in Dictator and Ultimatum Games
By Gary Charness and Uri Gneezy
-
Expressed Preferences and Behavior in Experimental Games
By Gary Charness and Matthew Rabin
-
By Ernesto Reuben, Paola Sapienza, ...
-
Broken Promises: An Experiment
By Gary Charness and Martin Dufwenberg
-
Crowding Out Trust: The Adverse Effect of Verification: An Experiment