Defining Speech in an Entertainment Age: The Case of First Amendment Protection for Video Games
22 Pages Posted: 9 Feb 2020
Defining Speech in an Entertainment Age: The Case of First Amendment Protection for Video Games, argues that in a media society producing ever increasing amounts of entertainment the courts must closely examine the types of entertainment that qualify as protected speech under the First Amendment. In laying out a theory of what type of expressions warrant constitutional status, the article focuses on the examples provided by recent case law concerning violent video games.
Keywords: First Amendment, Free Speech, Protected Speech, Low value Speech, Video Games
JEL Classification: K1, K3, K10, K19, K30, K39
Suggested Citation: Suggested Citation