A Serious Business with Plenty to Play for: The PC, Console and Mobile Gaming Sector

Deutsche Bank Research Economics Working Paper No, 72

12 Pages Posted: 30 Aug 2009

See all articles by S. Heng

S. Heng

Baden-Wuerttemberg Cooperative State University

Date Written: August 28, 2009

Abstract

Not only the games.com fair in Cologne and the games convention fair in Leipzig have recently shown that the often ridiculed games industry (PC, console and mobile gaming) has long since matured into a serious economic sector on a par with the film industry. Since the days of TV games the gaming sector has been one of the fastest - growing areas of the media business. The process of change within the sector continues apace, driven by technical, societal and economic factors. This change is focused on the distribution channels, the revenue models, the development processes and the target demographics.

Keywords: ICT, games, PC, demographics, sector

JEL Classification: A1, I10, I20, L99, M3, O3, Z10

Suggested Citation

Heng, Stefan, A Serious Business with Plenty to Play for: The PC, Console and Mobile Gaming Sector (August 28, 2009). Deutsche Bank Research Economics Working Paper No, 72. Available at SSRN: https://ssrn.com/abstract=1463321 or http://dx.doi.org/10.2139/ssrn.1463321

Stefan Heng (Contact Author)

Baden-Wuerttemberg Cooperative State University ( email )

Coblitzallee 1-9
Mannheim, Baden-Wuerttemberg 68163
Germany
+49 621 4105 1183 (Phone)
+49 621 4105 1245 (Fax)

HOME PAGE: http://www.mannheim.dhbw.de/profile/heng

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