Defector-Accelerated Cooperativeness and Punishment in Public Goods Games with Mutations
Physical Review E 81 (2010) 057104
4 Pages Posted: 19 Jul 2010 Last revised: 17 Jan 2012
Date Written: March 19, 2010
Abstract
We study the evolution of cooperation in spatial public goods games with four competing strategies: cooperators, defectors, punishing cooperators, and punishing defectors. To explore the robustness of the cooperation-promoting effect of costly punishment, besides the usual strategy adoption dynamics we also apply strategy mutations. As expected, frequent mutations create kind of well-mixed conditions, which support the spreading of defectors. However, when the mutation rate is small, the final stationary state does not significantly differ from the state of the mutation-free model, independently of the values of the punishment fine and cost. Nevertheless, the mutation rate affects the relaxation dynamics. Rare mutations can largely accelerate the spreading of costly punishment. This is due to the fact that the presence of defectors breaks the balance of power between both cooperative strategies, which leads to a different kind of dynamics.
Keywords: Cooperation, Public Goods Game, Mutations
JEL Classification: C70, C72
Suggested Citation: Suggested Citation