Fantasy Crime

Vanderbilt Journal of Entertainment and Technology Law, Vol. 11, p. 1, 2008

90 Pages Posted: 30 Jul 2010

See all articles by Susan W. Brenner

Susan W. Brenner

University of Dayton - School of Law

Date Written: July 30, 2008

Abstract

This article analyzes the emerging concept of "fantasy crime." Fantasy crime is essentially committing acts in virtual worlds such as Second Life that would constitute crimes if they were committed in the real, physical world. The question that is beginning to emerge is whether they do, or should constitute crimes, either in the real world in their own, virtual worlds. This article analyzes that question, focusing not only on traditional principles of criminal liability but also on the emergence and dynamics of virtual worlds.

Suggested Citation

Brenner, Susan W., Fantasy Crime (July 30, 2008). Vanderbilt Journal of Entertainment and Technology Law, Vol. 11, p. 1, 2008. Available at SSRN: https://ssrn.com/abstract=1651177

Susan W. Brenner (Contact Author)

University of Dayton - School of Law ( email )

300 College Park
Dayton, OH 45469
United States
937-229-2929 (Phone)
937-229-2469 (Fax)

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