The Age of Models: Economic Lessons in Real-Time Computer Strategy Games
11 Pages Posted: 6 Oct 2013
Date Written: October 1, 2013
Abstract
The paper lists economic concepts and processes simulated in a real-time computer strategy video game, and examines their treatment and presentation. Economic material found in the game ranges from basic ideas appropriate for elementary students to formal concepts normally taught at the tertiary level. While the literature has not explored these ideas in real-time video games, the paper demonstrates the efficiency and power of learning while playing in an immersive, interactive environment, which makes internalizing economic concepts both intuitive and fun, and thus increase the chances of understanding and retaining the material.
Keywords: economic education, introductory economics, simulation, teaching with technology, technology
JEL Classification: A20, A21, A22
Suggested Citation: Suggested Citation