When Is Play Productive?

21 Pages Posted: 26 Dec 2015

See all articles by William H. Starbuck

William H. Starbuck

University of Oregon - Charles H. Lundquist School of Business; New York University (NYU) - Department of Management and Organizational Behavior

Jane Webster

Queen's University - Smith School of Business

Date Written: 1991

Abstract

Play at work is not a contradiction in terms. Rather, distinctions between work and play are becoming less clear as more jobs involve expertise and microcomputers. This paper starts by describing play, its motives, and its consequences. Then the paper focuses on computer-based activities and suggests guidelines for activities and situations where play can enhance productivity. These guidelines should interest both software designers and those who choose software. The guidelines also generalize to work without computers.

Keywords: work, play, computers

Suggested Citation

Starbuck, William H. and Webster, Jane, When Is Play Productive? (1991). Available at SSRN: https://ssrn.com/abstract=2708169 or http://dx.doi.org/10.2139/ssrn.2708169

William H. Starbuck (Contact Author)

University of Oregon - Charles H. Lundquist School of Business ( email )

1208 University of Oregon
Eugene, OR 97403-1208
United States

New York University (NYU) - Department of Management and Organizational Behavior ( email )

44 West 4th Street
New York, NY 10012
United States

Jane Webster

Queen's University - Smith School of Business ( email )

Smith School of Business - Queen's University
143 Union Street
Kingston, Ontario K7L 3N6
Canada
613 533 3163 (Phone)

Do you have a job opening that you would like to promote on SSRN?

Paper statistics

Downloads
139
Abstract Views
1,126
Rank
390,061
PlumX Metrics