From Minnow to Whales: An Empirical Study of Purchase Behavior in Freemium Social Games

International Journal of Electronic Commerce, 2015, 20-2, 177-207

Posted: 14 Apr 2017

See all articles by Savannah Wei Shi

Savannah Wei Shi

Santa Clara University

Mu Xia

Santa Clara University - Operations and Management Information Systems

Yun Huang

University of Texas at Austin - Department of Information, Risk and Operations Management; Northwestern University - Department of Industrial Engineering and Management Sciences

Date Written: 2015

Abstract

This paper empirically investigates whether and how social dynamics, in combination with user past performance, drives purchase propensity in freemium social games online. Two essential elements of freemium social games are (1) social dynamics — users can perform various levels of social interactions, and (2) freemium setting — users can play fully functional games for free, or make multiple cash purchases to enhance their gaming experience. The key to success of such flexible freemium games is to encourage users to make continued, large purchases even though they could enjoy the product for free. Using an online freemium social game data set, the authors find that both formal social groups formed within the game and informal social connections influence purchase decisions. Furthermore, informal social connections moderate the effect of user past performance on spending. Managerially, the study proposes several design and targeting strategies for freemium social games and other businesses adopting a similar model, including fostering a social environment at various levels; implementing targeted promotional activities based on social status and social connections will benefit revenue in this flexible freemium context.

Keywords: freemium, Customer retention, in-app purchase, online social games, purchase behavior, social dynamics

Suggested Citation

Shi, Savannah Wei and Xia, Mu and Huang, Yun and Huang, Yun, From Minnow to Whales: An Empirical Study of Purchase Behavior in Freemium Social Games (2015). International Journal of Electronic Commerce, 2015, 20-2, 177-207, Available at SSRN: https://ssrn.com/abstract=2952452

Savannah Wei Shi (Contact Author)

Santa Clara University ( email )

Santa Clara, CA 95053
United States
408544798 (Phone)

Mu Xia

Santa Clara University - Operations and Management Information Systems ( email )

500 El Camino Real
Santa Clara, CA 95053
United States
408-554-4052 (Phone)

Yun Huang

University of Texas at Austin - Department of Information, Risk and Operations Management ( email )

CBA 5.202
Austin, TX 78712
United States

Northwestern University - Department of Industrial Engineering and Management Sciences ( email )

Evanston, IL 60208-3119
United States

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