Pleasure in Pain: How Accumulation in Gaming Systems Produce Grief

Gamer Psychology and Behaviour, edited by Barbaros Bostan, p.41-55, Springer International Publishing, ISBN 978-3-319-29903-7. DOI 10.1007/978-3-319-29904-4_3.

Humanistic Management Association, Research Paper Series No. 17-36

31 Pages Posted: 18 Aug 2017

See all articles by Selcen Ozturkcan

Selcen Ozturkcan

Department of Marketing, School of Business and Economics, Linnaeus University

Sercan Şengün

MIT CSAIL

Date Written: 2016

Abstract

This chapter applies the concepts of regulatory focus and regulatory fit into gaming structures and articulates their effects especially inside massively multiplayer games to understand the behaviour of players inside gaming structures, as well as emotional transitions associated with them.

Keywords: regulatory focus, regulatory fit, games, video games, compulsory gaming

JEL Classification: M00

Suggested Citation

Ozturkcan, Selcen and Şengün, Sercan, Pleasure in Pain: How Accumulation in Gaming Systems Produce Grief (2016). Gamer Psychology and Behaviour, edited by Barbaros Bostan, p.41-55, Springer International Publishing, ISBN 978-3-319-29903-7. DOI 10.1007/978-3-319-29904-4_3.; Humanistic Management Association, Research Paper Series No. 17-36. Available at SSRN: https://ssrn.com/abstract=3019352

Selcen Ozturkcan (Contact Author)

Department of Marketing, School of Business and Economics, Linnaeus University ( email )

Kalmar, SE-391 82
Sweden
+46 (48) 049-7189 (Phone)

HOME PAGE: http://lnu.se/en/staff/selcen.ozturkcan/

Sercan Şengün

MIT CSAIL ( email )

20 Ames St.
Cambridge, MA 02139-4307
United States

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