Participatory Design for Research on Technologically-Mediated Youth Sexuality: Ethical and Privacy Implications
Extended Abstract presented at the Workshop on Privacy Ethics at the 2017 ACM Conference on Computer Supported Cooperative Work (CSCW 2017), Portland, OR.
4 Pages Posted: 20 Mar 2018
Date Written: March 15, 2018
We plan to engage with adolescents as participatory designers of a digital game to help them make more informed decisions around technologically-mediated sexuality, involving youth directly in the design process at every step. This project raises questions about how, as researchers and designers, we can help youth make, hopefully, more informed decisions regarding their privacy. Involving youth in the project allows us to answer: What do youth desire to keep private and what do they want to have be public and open? From whom do youth desire privacy? Our participatory design method helps ensure that ethical concerns around collecting and analyzing user data, balancing privacy and disclosure, and trade-offs between privacy and beneficial outcomes are calibrated to the specific needs of our user population.
Keywords: Participatory design, youth, sexuality, digital games, privacy, ethics
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