Legal Protection of Videogames. Technological Protection Measures.

Seventh National Scientific Conference "The Digital Economy and Business Challenges", 21.06.2018, University of National and World Economy, Sofia, Bulgaria;

8 Pages Posted: 21 Aug 2018

Date Written: July 25, 2018

Abstract

An introduction to the topic of the different types of legal protection applicable to video games and their constituent elements was made in a previous article . The present article is a follow-on article and aims to provide the holders of rights over a video game with additional opportunity for protection of their rights, namely through creation of the so-called "technological measures of protection" within the meaning of the Bulgarian Copyright and Related Rights Act and the Directive 2001/29 / EC . The article also contains an overview of the relevant European legislation and case law of the Court of Justice of the European Union.

Keywords: Video games, Legal protection, Technological protection measures, Technological measures for protection of rights, Effective Technological Measures.

JEL Classification: Y20, K39

Suggested Citation

Georgieva, Hristina, Legal Protection of Videogames. Technological Protection Measures. (July 25, 2018). Seventh National Scientific Conference "The Digital Economy and Business Challenges", 21.06.2018, University of National and World Economy, Sofia, Bulgaria; , Available at SSRN: https://ssrn.com/abstract=3219526 or http://dx.doi.org/10.2139/ssrn.3219526

Hristina Georgieva (Contact Author)

University of National and World Economy ( email )

Student Town, UNWE
Student Town, UNWE
Sofia, Sofia 1700
Bulgaria

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