Digital Pedagogy for Skill Developemnt of Engineering Faculty to Solve the Grand Challenges
5 Pages Posted: 20 May 2019
Date Written: April 24, 2019
Abstract
The main objective of Digital Pedagogy for faculty is that it guides them in the teaching-learning process. The skill development based on technology innovation for the design of digital pedagogy is the need for the present education. It requires Procedures that includes Digital Tool usages. The role of faculty in challenging the learners critical understanding and creating a think tank is accepted in academia. The established Digital pedagogy guides the faculty to impart skills to learners for their usage and also the integration with the right technology. But to bring the Engineering with Innovation we need the Engineering Research focused on Grand Challenges to be taught for the faculty. They need to develop their own research for the content to be taught in the classroom and therefore we propose a framework to update the existing Technological Pedagogical Content Knowledge framework. It imparts the Digital Tool Skills approach in terms of Pedagogy, Subject-specific and Project Laboratory Learning resulting in the grouping of Start-ups and Classroom-based products in Digital Pedagogy orSCPDP framework. This approach has been tested and showing improved performance in various parameters of Engineering Education.
Keywords: Faculty Engineering Education, Digital Pedagogy, Grand Challenges, Startups and Classroom based Products in Digital Pedagogy
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