Estimation of Games under No Regret: Structural Econometrics for AI
76 Pages Posted: 21 Nov 2022 Last revised: 29 Nov 2024
Date Written: November 03, 2024
Abstract
We develop a method to recover primitives from data generated by artificial intelligence (AI) agents in strategic environments such as online marketplaces and auctions. Building on the design of leading online learning AIs, we impose a regret-minimization property on behavior. Under this property, we show that time-average play converges to the set of Bayes coarse correlated equilibrium (BCCE) predictions. Our econometric procedure is based on BCCE restrictions and convergence rates of regret-minimizing AIs. We apply the method to pricing data in a digital marketplace for used smartphones. We estimate sellers' cost distributions and find lower markups than in centralized platforms.
Keywords: Bayes (Coarse) Correlated Equilibrium, Regret Minimization, Partial Identification, AI Decision-Making, Empirical Games
JEL Classification: C1, C5, C7, D4, D8, L1, L8
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