Virtual Worlds, Virtual Economies, Virtual Institutions
Virtual Worlds and New Realities Conference at Emory University, February 2008
34 Pages Posted: 12 Feb 2007 Last revised: 3 Aug 2014
Date Written: November 1, 2006
Virtual worlds are now a reality. Virtual worlds such as the growing Second Life and Entropia Universe, allow everyone to create a digital character representing themselves and interact with other computer-generated individuals, landscapes, and even virtually-run global businesses in real-time. Fascinatingly, both endogenously produced economies and social orders are emerging in these virtual worlds.
Keywords: emerging virtual institutions, virtual worlds, augmented reality, augmented group cognition, governance, social orders
JEL Classification: D23, D70, D73, D83
Suggested Citation: Suggested Citation