Persuading Skeptics and Fans in the Presence of Additional Information
Forthcoming in Production and Operations Management
41 Pages Posted: 21 Jul 2022 Last revised: 18 Mar 2024
Date Written: January 18, 2024
Abstract
We consider the information design problem of a demand-maximizing firm launching a product of unknown quality to a market consisting of customers who have heterogeneous prior beliefs about quality. The firm publicly discloses information about quality to all customers. These customers can subsequently opt to acquire additional information about the product at a cost from sources beyond the firm’s control. Our study is motivated by the common practice of firms conducting public pilot tests or soliciting reviews from opinion leaders before launching a new product to inform potential customers about its quality. To analyze this problem, we construct a game-theoretic model of Bayesian persuasion between the firm and its customers. We characterize the firm’s optimal information policy and show that it can range from fully disclosing quality to exaggerating or downplaying quality to not disclosing quality at all depending on market characteristics. We delineate the impact of market heterogeneity and access to additional information on the optimal information disclosure policy of the firm. Our analysis provides managerial guidance for firms in designing information provision strategies and operationalizing them for different market characteristics.
Keywords: Information Design; Bayesian Persuasion; Costly Information Acquisition; Pilot Tests; Product Reviews
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