Expressed Preferences and Behavior in Experimental Games
41 Pages Posted: 14 Jan 2003
Date Written: January 5, 2004
Abstract
Participants in experimental games typically can only choose actions, without making comments about other participants' future actions. In sequential two-person games, we allow first movers to express a preference between responder choices. We find that responder behavior differs substantially according to whether first movers express a hope for favorable or unfavorable treatment. After favorable first-mover play, allowing such preference expression increases both the expected social surplus and lowest payoff received by 20-30%. Responders largely ignore first movers' expressed preferences for favorable responses, however, when the first movers misbehave. As in earlier experiments without preference expression, subjects assign a high positive weight to another person's payoffs when ahead and misbehavior elicits a strong negative response. Logit regressions estimate the weight placed on another (non-misbehaving) person's payoffs to be positive, even when one is behind. There is suggestive evidence that positive reciprocity is enhanced when a preference for favorable treatment is expressed.
Keywords: Beliefs, Experiment, Expressed Preferences, Positive Reciprocity, Social Preferences
JEL Classification: A12, A13, B49, C70, C91, D63
Suggested Citation: Suggested Citation
Do you have a job opening that you would like to promote on SSRN?
Recommended Papers
-
By Gary Charness and Martin Dufwenberg
-
Is Trust Self-Fulfilling? An Experimental Study
By Gerardo A. Guerra, Michael Bacharach, ...
-
What's in a Name? Anonymity and Social Distance in Dictator and Ultimatum Games
By Gary Charness and Uri Gneezy
-
By Ernesto Reuben, Paola Sapienza, ...
-
Broken Promises: An Experiment
By Gary Charness and Martin Dufwenberg
-
Crowding Out Trust: The Adverse Effect of Verification: An Experiment
-
Lavish Returns on Cheap Talk: Non-Binding Communication in a Trust Experiment
By Avner Ben-ner, Louis Putterman, ...